One big environment project and learned a lot from it, mostly on the "don't do it this way"....lack of planning or concept were the big uns. Apart from that I enjoyed making it and was a really good practice overall.
|[wireframe...if the can be seen :/]|
|[played around in TB2, but will see how far i get after when i try and put it UDK]|
Next on the plate I get to make an underground scene (Blitz). Where people took refuge during the bombings in WW2. For this project I wanted to make my own textures, from sculpting in Zbrush to editing and finalizing in Photoshop. This process gave me a lot more control on the detail especially the normal map, I also used poly paint to get the base colors. The scale is off also and these textures aren't final.
aaaaaaaaaaannd the textures :D