Friday, 13 February 2015

Strange Case of Dr Jekyll and Mr Hyde







Calling it on the sculpting stage and moving on to texturing. I'm currently tidying the UV maps and getting it ready for baking.

Friday, 6 February 2015

Dr. Jekyll head update



Pushed it a bit more on this head, to a point where am happy to start the polypaint.

Friday, 30 January 2015

Dr Jekyll and Mr Hyde update.





Started the detailing stage on his clothes and re-worked the head for Dr. Jekyll.

Cheers!

Friday, 23 January 2015

Dr Jekyll and Mr Hyde block out [wip]




My take on Dr Jekyll and Mr Hyde, I'm still trying to figure out a pose for him with this set up. Pretty much done on the blocking out stage and will be moving on to details next.

Cheers!

Friday, 16 January 2015

New piece [wip]




New piece I'm currently working on. Still tweaking the anatomy on this guy, sorry for butts.

Sunday, 11 January 2015

Zelda Fan art 2015


 

New fan art I've been working on. Concept by Lisa Buiteweg [http://www.artstation.com/artist/zolaida]

Cheers!



Thursday, 20 November 2014

Demon play.



 

 



What I've been working on during my spare time, started it a while back and finally calling it done!

cheers 






Hazmat suit.



Mainly focused on this sculpt this week, not that happy with how the folds/creases look right now.

Cheers!

Friday, 14 November 2014

Baby render [Marmoset]


 I've been texturing and tweaking most of this week and this is the current result. Failed big time on the hair plains today so it stays messy for now.

Baby in the womb update:



Thursday, 6 November 2014

Baby face update.



Small update, calling it done on the sculpting stage and moving onto the polypaint.
http://i.imgur.com/3Qs1IB6.jpg
Cheers!

Tuesday, 4 November 2014

Baby sculpt.





Currently working on the foetus development project and this is how I started the baby: http://puu.sh/coJsE/4aa2f9082a.jpg
For the mother I re-sculpted on top of an old model and sliced her in half.

Cheers.

Thursday, 23 October 2014

babydoll

just for practice.
http://i.imgur.com/Dyceb0V.jpg
cheers!

Thursday, 9 October 2014

Creaturebox, zbrush/photoshop

zbrush render/photoshop
zbrush screengrab



Well this was fun, decided to sculpt one of the concept over at creaturebox. Zbrush render and finalised in photoshop!
http://www.artstation.com/artwork/zbrush-screengrab
cheers!

Sunday, 5 October 2014

Anatomy study

Anatomy study, zbrush and photoshop.
Figure sculpt, zbrush screengrab.

Breakdown: http://i.imgur.com/DCHctTV.jpg
 http://www.artstation.com/artwork/anatomy-study-zbrush-and-photoshop
Anatomy study, the main inspiration was from a Die Antwoord music video and this is one of its fine specimen. Rendered in zbrush and tweaked in photoshop.

Friday, 3 October 2014

Anne of Cleves. [Marmoset render]


Spent most of this week texturing in photoshop and tweaking in marmoset. Baking 4k maps sure was fun!

Cheers.

Wednesday, 24 September 2014

Anne of Cleves polypaint.




Started to add colour on her and added more on the head piece. Currently working on her low poly and setting her up for the baking stage.

Cheers!

Wednesday, 17 September 2014

Anne of Cleves update.



A bit more work on her, nearly finished her overall outfit. Her hat is currently missing a lot of bling.

cheers.

Friday, 12 September 2014

Anne of Cleves [wip]


Long time no post! anyway this is one of the project I have been working on for the past few months. There is also a big monument I am making in between (http://puu.sh/bmAjY/ab3108c15d.jpg http://puu.sh/bmAzJ/707abe5d5a.jpg ) and another separate character am working on towards my spare time.
I have been working on her this week, used a lot of recycled sub-tools from the previous models. Also used a lot of dynamesh and zremesh (with adapt turned off) on most of her outfit. 

Cheers!

Friday, 8 August 2014

Terracotta warrior statue.


Went back on my terracotta warrior sculpt and finished it to a point.
Retopology in 3Dcoat, Xnormal for baking and gave the Quixel suit a try.
Cheers!


Friday, 1 August 2014

Anne Boleyn texture [wip]





Baking done and I've started working on her textures. Also added the plane hairs but still unhappy with the result.