Some more work updates for this week o:
Tuesday, 18 December 2012
Monday, 17 December 2012
Tuesday, 11 December 2012
Monday, 10 December 2012
Work stuffs
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[Tapir] |
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[Toucan] |
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[Squirrel Monkey] |
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[Kankojou] |
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[Horse wagon] |
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[Hotchkiss mountain gun] |
- 3ds Max
- Zbrush
- 3D Coat <3
- Marmoset <3<3
Thought i'd post some actual finished work, well to a standard where I can still tweak it easily later on. I've been posting zbrush busts for a while now on this blog so I gathered up some work related screengrabs. Decided not to put all of it in...mainly because they wernt that interesting and still in work without any screengrabs x)
The human body project was completed about 2 months ago...i think, and in that project we worked on included digestion, respiration and leg/knee anatomy. Some models were already provided and a portion of it only needed the unwrap and textures.
The animals were side projects and inbetween the human body projects. Which was fun with less than a month deadline approching at that time.
Now to more recent to date work. Native Americans, new project currently working on with Liam :o
Wednesday, 5 December 2012
Saturday, 1 December 2012
Tuesday, 27 November 2012
Monday, 26 November 2012
Tuesday, 13 November 2012
Saturday, 10 November 2012
Monday, 5 November 2012
Monday, 24 September 2012
Blog update
Its been a while since i posted anything in here, made and sculpted a few things in the past few months, during and after work. Anyways here are some random assets I have made for the maths module. Liam and myself have also been working on the biology subject, the human body, digestive system etc, but its still working progress and havent been released so no pictures yet.
Posting random own/free time work soon.
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[Math module, not shown all but this will do for now] |
Posting random own/free time work soon.
Sunday, 15 July 2012
dat slut
Thursday, 5 July 2012
Monday, 2 July 2012
Lambo update
vroooooooooooooooooooooooooooom beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerrrrrr deeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerrr!!!
Friday, 18 May 2012
Like a sir
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[o_____o] |
Gave him more legs, fold and cute little feet. Messed around with his color a bit more and sore NIPPLES. Also made a tophat and monocle for him in max. Manage to figure out how to work BPR transparent thingy but doesnt work with "best" render option, only works in BPR sadly. But didnt really have that much difference with the outcome. It's just a tad more shiny compared to BPR.
Wednesday, 16 May 2012
Tuesday, 15 May 2012
Female head update
Was only ment to replace and update the standard grey material to sculpt on and this happened, few twiks in the settings...ended up adding the color and texture instead.
Friday, 11 May 2012
Garrosh Update
Wednesday, 9 May 2012
Tuesday, 8 May 2012
Thursday, 3 May 2012
The Penguin V.2
Wednesday, 2 May 2012
Medieval Inn Repost
I've been messing about in 3Ds Max again, not much fun when the file gets too big and laggy to work on -_-, close up renders soon after a few rearrangements. Everything looks too blocky and clean also,going to be tearing and breaking up bits and pieces.
Sunday, 29 April 2012
Lamborghini Gallardo
Friday, 27 April 2012
Heads update
Monday, 23 April 2012
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