Thursday, 9 May 2013

Old lady update

[zbrush sculpt, extracted clothes from base mesh]

[Marmoset render, low poly + normals "xnormal"]

[3D coat/Photoshop Texture 1 x 2k map, will crunch it after down to 1k]

[<3]

[3Ds Max render with environment]

No comments:

Post a Comment