Thursday, 9 May 2013
Old lady update
[zbrush sculpt, extracted clothes from base mesh]
[Marmoset render, low poly + normals "xnormal"]
[3D coat/Photoshop Texture 1 x 2k map, will crunch it after down to 1k]
[<3]
[3Ds Max render with environment]
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment