Tuesday, 30 April 2013

Low poly Male



Rigged and posed in the scene, still have some tweaking (especially the texture) but been lazy about it..it shows.

Friday, 26 April 2013

Male high poly sculpt





             [symmetry as fuck, also alot of anatomy issues...but didnt really bother because he wasnt going nude in the scene]

Wednesday, 17 April 2013

Thursday, 14 March 2013

wee griffin animation .-.

[animation by Matthew Henry]
The animation plays too fast when it got converted to a .gif, the original looked a lot smoother and slower

Singer sewing machine


fucking sewing machines.

Tuesday, 5 March 2013

Grofon








Greek mythology project, around 7k poly.
Rigged and currently being animated by an Irish

Sunday, 3 February 2013

Environment work












A bit of work update [Native American Project] dioramas.  Horses aren't mine, they are already
provided in work. Also the soldiers were made by Liam and the only work i did on them were posing
them to fit the scene.Still in the tweaking stage and adding final touches.





Final stuff for the Native American project, mainly worked on asset/environment and texures.

Doodle/IMM funz


Thursday, 10 January 2013

Even more props

[Horse isnt mine, was already made in work. Was better than just having the harnes float]

Saturday, 5 January 2013

Tuesday, 18 December 2012

Monday, 10 December 2012

Work stuffs

 
[Tapir]
[Toucan]
[Squirrel Monkey]
[Kankojou]
[Horse wagon]

[Hotchkiss mountain gun]
  • 3ds Max
  • Zbrush
  • 3D Coat <3
  • Marmoset <3<3



Thought i'd post some actual finished work, well to a standard where I can still tweak it easily later on. I've been posting zbrush busts for a while now on this blog so I gathered up some work related screengrabs. Decided not to put all of it in...mainly because they wernt that interesting and still in work without any screengrabs x)
The human body project was completed about 2 months ago...i think, and in that project we worked on included digestion, respiration and leg/knee anatomy. Some models were already provided and a portion of it only needed the unwrap and textures.
The animals were side projects and inbetween the human body projects. Which was fun with less than a month deadline approching at that time.
Now to more recent to date work. Native Americans, new project currently working on with Liam :o